So I"m porting my old silverlight bits to silverlight 2 and I noticed I didn't see much are doing this so I thought I would post this up here for everyone. So in this case I'm making a media player control that I can drop in where ever I need it but I want it to be able to go to full screen. In my class I create a method like this:
private void TopElement_OnFullScreenChanged(object sender, EventArgs e)
{
SizeUI();
}
right now this calls a method that mucks up my UI depending on control size so when it is in full screen it just uses all the realestate. In the class constructor I bind this method to the host like this:
Application.Current.Host.Content.FullScreenChanged += new EventHandler(TopElement_OnFullScreenChanged);
I then create a bit of xaml that points at this method:
private void Canvas_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if( SLHost.Content.IsFullScreen )
{
SLHost.Content.IsFullScreen = false;
}
else
{
SLHost.Content.IsFullScreen = true;
}
}
which that actually is dependent on this being a private member:
private SilverlightHost SLHost = new SilverlightHost();
with that nice a simple bit of code I have full screen mode :)
This blog has moved…
14 years ago
No comments:
Post a Comment